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I used to host a programming contest called 3HGCD, as in 3-Hour Game Design Contest. You'd be surprised what people can do if they focus their attention on one thing and keep it simple.

My favorite is still the game about driving a car as a bear. You used the mouse to move a bear's arm to either push the gas or turn the steering wheel. You were trying to find fish to eat and prepare for the winter before you found a cave to hibernate in. It really felt like you were a bear trying to drive a car.

EDIT: Oh hey! Looky thar, I found a repository I made that has all of the games: https://3hgdc.codeplex.com/

Oddly enough I think that game was a guess the game on ABC's Good Game a few weeks back. http://www.abc.net.au/tv/goodgame/

They picked it due to it being zany. I had no idea that it was made in 3 hours.

I think you guys are talking about Enviro-Bear 2000. Which had a lot more work on it before release, it was also an entrant and winner of a TIGSource month long competition. [0]

As for time constrained game challenges, the Klik of the Month Klub[1] gives 2 hours and 0 Hour Jam[2] gives participants just 1.

I did KotM a while back and was pretty surprised at how much I managed to get done. [3]

[0] http://forums.tigsource.com/index.php?topic=4964.0 [1] http://www.glorioustrainwrecks.com/node/44 [2] http://0hgame.eu [3] http://joeba.in/klik53/

http://www.youtube.com/watch?v=iGQJaAjrZLA

Hilarious! How does one come up with ideas like this? There must have been substances involved...

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