For example, look at all of the legacy stuff in an x86 system. You have the strange structure of the interrupt descriptor table/global descriptor table. You have the good old Intel 8042 keyboard controller, Intel 8259 programmable interrupt controller, old-style programmable interval timer, A20 gate and so much more.
There's so much legacy baggage inherent in the x86 architecture, all because of software compatibility. (ROM-BASIC will still run on a modern PC!)
ARM on the other hand has less to really worry about, sure there's some legacy infrastructure, such as the ARM vector table. Modern ARM architectures such as ARMv8-A remove old legacy baggage in favor of completely renovating it. (Look at the old coprocessor interface for instance. In A64 mode, it is completely gone. You must use 'mrs/msr' instructions compared to 'mrc/mcr'). There's also far less legacy software to worry about.
Comments
Why?
(I'm curious as I know little of these kinds of things, and because citing sources or giving arguments is always a good thing)
For example, look at all of the legacy stuff in an x86 system. You have the strange structure of the interrupt descriptor table/global descriptor table. You have the good old Intel 8042 keyboard controller, Intel 8259 programmable interrupt controller, old-style programmable interval timer, A20 gate and so much more.
There's so much legacy baggage inherent in the x86 architecture, all because of software compatibility. (ROM-BASIC will still run on a modern PC!)
ARM on the other hand has less to really worry about, sure there's some legacy infrastructure, such as the ARM vector table. Modern ARM architectures such as ARMv8-A remove old legacy baggage in favor of completely renovating it. (Look at the old coprocessor interface for instance. In A64 mode, it is completely gone. You must use 'mrs/msr' instructions compared to 'mrc/mcr'). There's also far less legacy software to worry about.