As for why they'd funnel a lot of money into a controller that is nearly perfect- well, they have the money and they want to win. Isn't that enough explanation?
The problem with regards to Microsoft's R&D budget is that they're not winning. I don't have figures for this year, but last year Microsoft's R&D budget (as listed in their annual report) was $9.4 billion, compared to Google ($5.2 billion) and Apple ($2.6 billion).
One explanation is Microsoft simply account for R&D differently. Another explanation is that Microsoft overspend on R&D, or spend very poorly. Microsoft have always spent very highly on R&D, but over the past few years haven't had much to show for it in terms of growth or success.
I am sure there is some hyperbole and creative maths in the report to get to $100 million, but where you see Microsoft investing money to perfect the almost perfect, I see Microsoft spending far too much money on the wrong things.
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The problem with regards to Microsoft's R&D budget is that they're not winning. I don't have figures for this year, but last year Microsoft's R&D budget (as listed in their annual report) was $9.4 billion, compared to Google ($5.2 billion) and Apple ($2.6 billion).
One explanation is Microsoft simply account for R&D differently. Another explanation is that Microsoft overspend on R&D, or spend very poorly. Microsoft have always spent very highly on R&D, but over the past few years haven't had much to show for it in terms of growth or success.
I am sure there is some hyperbole and creative maths in the report to get to $100 million, but where you see Microsoft investing money to perfect the almost perfect, I see Microsoft spending far too much money on the wrong things.
What does Apple and Google have to do with Microsoft's console division?
Nothing. But this is HN.
Except you're comparing apples to oranges. Microsoft is dominating the console market.