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Comment on Michael Abrash's Graphics Programming Black Bookparent

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This isn't what you asked, but as a professional mobile game dev I can tell you that even c++ & opengl is too low level for what you need for most mobile games today, on android and ios.

There are a lot of options such as unity, haxe/openfl, adobe air, etc. Most of these are very easy to pick up by just reading one of the many online tutorials.

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