Comment on Updated YC Company Hosting StatsparentComments−diN0bot17ysame here. i've been profiling this past week trying to see if i can trim cpu cycles or whether that's just how the game is played.−zepolen17yThe problem is template rendering, string handling is a (relatively) expensive process. I found utf8'ing my entire workflow (instead of decoding to unicode then reencoding to utf8) drastically affected performance (using python).
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same here. i've been profiling this past week trying to see if i can trim cpu cycles or whether that's just how the game is played.
The problem is template rendering, string handling is a (relatively) expensive process. I found utf8'ing my entire workflow (instead of decoding to unicode then reencoding to utf8) drastically affected performance (using python).