Right. Making everything about pure speed tends to favor languages for which you can always squeeze out another percentage of performance, yet ignores that the cost of doing so increases quite rapidly. (As it stands, Lua makes it very easy to move hotspots over to C.)
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Right. Making everything about pure speed tends to favor languages for which you can always squeeze out another percentage of performance, yet ignores that the cost of doing so increases quite rapidly. (As it stands, Lua makes it very easy to move hotspots over to C.)