The first experience I ever had with a stereoscopic head tracking display was with the original D1 in '96 or so, so some sort of stereoscopic support must already be in the code.
Coincidentally the second game I tried with it that day was Mechwarrior 2.
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The moments I saw what the rift was capable of I was thinking of simulations Renaissance.
Mechwarriors, Descents, Freelancers - anything where your in game "avatar" isn't tied to the camera can benefit immensely from the technology.
Wow. Can we please have a mechwarrior / descent renaissance?
Descent is undergoing a renaissance.
You can buy the original games from gog.com and then download the updated clients for D1/D2 from http://www.dxx-rebirth.com/ or find the patches for D3 via the links at http://descentbb.net/viewtopic.php?f=1&t=4953 . There's a game tracker at http://www.descent-servers.net/ and built-in trackers in D1 and D2.
Some groups that are still active include http://descentrangers.com/Home/Index (primarily D2 and D1 team play), http://rbb.ripteam.com/ (D3 teams), and http://descentchampions.org/ (a 1v1 ladder for mostly D1).
You can find other Descent pilots on facebook at https://www.facebook.com/groups/descentpilots/ , https://www.facebook.com/groups/kalikahn/ , and https://www.facebook.com/groups/583400181716926/ .
Disclosure: I am one of the founders/administrators of the Descent Champions Ladder.
Retrovirus was okay-ish, and despite 6DOF very nice to use with a mouse. I hope they make a sequel and include Rift support.
The Descent1/2 source is freely available, so some brave soul will probably add Rift support.
The first experience I ever had with a stereoscopic head tracking display was with the original D1 in '96 or so, so some sort of stereoscopic support must already be in the code.
Coincidentally the second game I tried with it that day was Mechwarrior 2.