This DRM just turns things into an arms race, and eventually makes your software seem more and more like malware.
A non-game example off the top of my head is Milkshape 3d, a basic modelling software that was popular in the early 00s because it had importers and exporters for the games that were wildly popular then such as Counter-Strike.
The teenagers using it had no money to pay for the full version, so cracking of it was rife. Eventually the "anti-piracy" mechanisms built into it by the author got crazy enough that the program was essentially broken.
I can't really remember specifics, except that it crashed your computer (!) if you tried to use a certain app-sniffing software.
For a game example, google "starforce breaking dvd drives". The irony(?) here being that an on-disc copy protection mechanism breaks your disc reader and makes it impossible to play the game you bought.
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This DRM just turns things into an arms race, and eventually makes your software seem more and more like malware.
A non-game example off the top of my head is Milkshape 3d, a basic modelling software that was popular in the early 00s because it had importers and exporters for the games that were wildly popular then such as Counter-Strike.
The teenagers using it had no money to pay for the full version, so cracking of it was rife. Eventually the "anti-piracy" mechanisms built into it by the author got crazy enough that the program was essentially broken.
I can't really remember specifics, except that it crashed your computer (!) if you tried to use a certain app-sniffing software.
For a game example, google "starforce breaking dvd drives". The irony(?) here being that an on-disc copy protection mechanism breaks your disc reader and makes it impossible to play the game you bought.