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Comment on Polycraft - A WebGL 3D tower defence game

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This game (like everyone else is saying) is technically and visually impressive.

My advice for this game: drop the up-front PAY US LOL bullshit. Don't make people click through 18 menus to play the game. Drop the stupid achievements: "You clicked exactly where we told you to! Here's a diamond!" just isn't doing it for me. Let people start right away by building a town. No weapons, no build restrictions.

THEN once people have something to protect, start laying on the "That's a nice little town you've got there. It'd be a shame if something were to happen to it." Town under attack? Need a new tower fast? One dollar won't kill you.

Not that I ever play any F2P games (ever), so take this with a grain of salt, but suck people in and give them a reason to pay you. Everyone likes games where they build stuff. Now make them pay to fight entropy... but you've got to get them building right away, because I lost interest pretty fast.

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