My personal ["semi-serious"] favorite theory about why iOS makes more revenue in the app store, is that more rich idiots use iOS.
Ooh -- can I make silly generalizations, as well?
My personal favorite theory about why iOS makes more revenue in the app store, is that more Android users wildly mash at their phone screens with their giant, greasy potato-chip-dust-covered fingers in a Monster energy drink-induced aggro-fog and so are mostly unable to either understand or properly use their device well enough to access an app store and install stuff.
Or. Maybe people have different tastes for different reasons. And maybe the cherry-picked single data point that Final Fantasy III (which seems to have not sold very well at all) happened to be more popular on Android devices doesn't really mean much of anything conclusive (the PDF you linked to certainly doesn't have much to say about it). Maybe there are more "whales" on iOS simply because more users are comfortable using the platform and downloading apps, and given that app phones are damned near ubiquitous, both platforms will have smart-and-savvy users and rich (or poor or middle-class) "idiots." And everything in between.
It was shocking for me when I first encountered people who make $200K+ and didn't know where all the money went. I too presumed that being "savvy" was somehow linked with high income. I now know it is not that tight a binding.
Going back to iOS devices, they provide a simple filter. People who buy them pay more, and they are therefore likely to pay more again. It really says nothing about their income or credit card balance. It is purely about spending habits.
Eh, I don't really think that's a fair conclusion. Or, at least, you've managed to phrase it in an insulting way. Yes, if I have more discretionary income, I'm probably more likely to purchase more apps. This isn't a bad thing, necessarily: It's just how it works. As an app developer, I'd much prefer to target people who can afford my product.
Comments
Ooh -- can I make silly generalizations, as well?
My personal favorite theory about why iOS makes more revenue in the app store, is that more Android users wildly mash at their phone screens with their giant, greasy potato-chip-dust-covered fingers in a Monster energy drink-induced aggro-fog and so are mostly unable to either understand or properly use their device well enough to access an app store and install stuff.
Or. Maybe people have different tastes for different reasons. And maybe the cherry-picked single data point that Final Fantasy III (which seems to have not sold very well at all) happened to be more popular on Android devices doesn't really mean much of anything conclusive (the PDF you linked to certainly doesn't have much to say about it). Maybe there are more "whales" on iOS simply because more users are comfortable using the platform and downloading apps, and given that app phones are damned near ubiquitous, both platforms will have smart-and-savvy users and rich (or poor or middle-class) "idiots." And everything in between.
It was shocking for me when I first encountered people who make $200K+ and didn't know where all the money went. I too presumed that being "savvy" was somehow linked with high income. I now know it is not that tight a binding.
Going back to iOS devices, they provide a simple filter. People who buy them pay more, and they are therefore likely to pay more again. It really says nothing about their income or credit card balance. It is purely about spending habits.
Eh, I don't really think that's a fair conclusion. Or, at least, you've managed to phrase it in an insulting way. Yes, if I have more discretionary income, I'm probably more likely to purchase more apps. This isn't a bad thing, necessarily: It's just how it works. As an app developer, I'd much prefer to target people who can afford my product.
Why can't apple and Android fanboys respect each others choices? This one is hilarious http://www.youtube.com/watch?v=EsQxaNKWFfA
Ether.