Very interesting that the architecture has no condition codes, or any global state for that matter. Also, that the belts are logical, in that there really isn't a chunk of memory where the belt lives, but the members of a belt live where they live and know "which belt" they belong to and "where on that belt" they are.
Too bad they can't release their emulators/simulators, but I sympathize with their desire to be first-to-file to protect what sounds like years of work.
Comments
Very interesting that the architecture has no condition codes, or any global state for that matter. Also, that the belts are logical, in that there really isn't a chunk of memory where the belt lives, but the members of a belt live where they live and know "which belt" they belong to and "where on that belt" they are.
Too bad they can't release their emulators/simulators, but I sympathize with their desire to be first-to-file to protect what sounds like years of work.
Exactly :-) We will be publishing as fast as we get the filings done.