Comment on How to implement 'realistic' swordfighting in video games.parentComments−heed17yI agree with both you and Dan Cook.You have reminded me of a talk that Jonathan Blow (of Braid fame) gave on the importance game prototyping back in 2007 that is vastly relevant to this comment, and a pretty interesting watch as well:http://video.google.com/videoplay?docid=3727092195323329487&...
Comments
I agree with both you and Dan Cook.
You have reminded me of a talk that Jonathan Blow (of Braid fame) gave on the importance game prototyping back in 2007 that is vastly relevant to this comment, and a pretty interesting watch as well:
http://video.google.com/videoplay?docid=3727092195323329487&...