Comment on How to implement 'realistic' swordfighting in video games.parentComments−callahad17yAt the same time, his very first point deftly avoids the need for mocking up: "The gameplay will work the same, but look a lot more reasonable." And I really agree with him on that particular point.
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At the same time, his very first point deftly avoids the need for mocking up:
And I really agree with him on that particular point.