Are you saying that you've counter-measures against this type of attack? Poisened or fake-chunks/blocks have been infiltrated into P2P Networks for many years and P2P networks were able to fight against it pretty well.
But I cannot imagine a way how you can take measures against this type of attack. Please tell us more.
If the game manipulates cookies only, then all the other methods of tracking users are already immune. And many of the more "sophisticated" marketers have long ago adopted these methods in addition to or instead of standard cookies.
So the idea of the program would be, with enough mis-information it starts working for everyone not just users of the program. (Else there's little point to it)
So really it's not about the users it's about stopping them destroying your current accurate data.
So all you need to do is identify if a user is a malicious one and ignore them.
So how does one identify dodgy data? Benford's Law is one example.
Of course this can be fought, but then you fight back and the war begins.
Comments
Are you saying that you've counter-measures against this type of attack? Poisened or fake-chunks/blocks have been infiltrated into P2P Networks for many years and P2P networks were able to fight against it pretty well.
But I cannot imagine a way how you can take measures against this type of attack. Please tell us more.
There are a few different ways; Flash Shared Objects (https://en.wikipedia.org/wiki/Local_shared_object ), using Browser + Machine ID information to make sure cookies are linked to the right machine, etc... - see http://samy.pl/evercookie/ for a few different other methods
If the game manipulates cookies only, then all the other methods of tracking users are already immune. And many of the more "sophisticated" marketers have long ago adopted these methods in addition to or instead of standard cookies.
I still think this game is a charming idea.
So the idea of the program would be, with enough mis-information it starts working for everyone not just users of the program. (Else there's little point to it)
So really it's not about the users it's about stopping them destroying your current accurate data.
So all you need to do is identify if a user is a malicious one and ignore them.
So how does one identify dodgy data? Benford's Law is one example.
Of course this can be fought, but then you fight back and the war begins.