If you're going to make high value apps, your marketing can NOT be app-store dependent which is tough. I would employ highly targeted paid download advertisements either through Facebook or other methods, as well as an excellent web and PR presence.
I do not agree they're not profitable, but they're NOT going to be "set it and forget it" style successes.
YES! We JUST stumbled upon this but it's huge - if you can ship something cool everything 3 months, and assume upkeep on a rolling scale (as in your upkeep the things getting the most traction) you can cross promote your way to serious income. 1 app often won't do it unless it's a homerun, but cross promotion of 5 things starts to build a tribe.
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If you're going to make high value apps, your marketing can NOT be app-store dependent which is tough. I would employ highly targeted paid download advertisements either through Facebook or other methods, as well as an excellent web and PR presence.
I do not agree they're not profitable, but they're NOT going to be "set it and forget it" style successes.
It's difficult to get a marketing campaign cheap and effective enough to offset 79c to 3$ profit margins per unit.
If you have a large enough user base built up, cross-promotion from your own apps can work wonders.
YES! We JUST stumbled upon this but it's huge - if you can ship something cool everything 3 months, and assume upkeep on a rolling scale (as in your upkeep the things getting the most traction) you can cross promote your way to serious income. 1 app often won't do it unless it's a homerun, but cross promotion of 5 things starts to build a tribe.