Took a few tries but I managed to finish it.
I'd suggest removing the riddle parts since they can be pretty frustrating and aren't directly programming related. Or maybe give increasingly helpful hints and eventually the full answer.
Well, that's true. I've tried to make the game appeal to both non-coders and coders: non-coders seem faster at solving the riddles but on the other hand spend a lot more time on the programming part - and in counterpart, have a much more significant sense of achievement when they complete the game.
It's kind of introductory material, it sets a ground level for Chapter 2 - if you can't be bothered to sit (or run) through Chapter 1 you probably won't find the next one interesting.
Comments
Took a few tries but I managed to finish it. I'd suggest removing the riddle parts since they can be pretty frustrating and aren't directly programming related. Or maybe give increasingly helpful hints and eventually the full answer.
I loved the riddles -- they really set the tone -- but yeah, that can keep people out who'd dig the rest.
Well, that's true. I've tried to make the game appeal to both non-coders and coders: non-coders seem faster at solving the riddles but on the other hand spend a lot more time on the programming part - and in counterpart, have a much more significant sense of achievement when they complete the game.
It's kind of introductory material, it sets a ground level for Chapter 2 - if you can't be bothered to sit (or run) through Chapter 1 you probably won't find the next one interesting.