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Comment on Xbox One forces gamers to pay for games borrowed from friendsparent

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This sounds like a necessary evil of the "disc-less" gaming feature.

Without media, I generally agree: no one expects to be able to loan your electronic copy of a game to a friend, or to resell it.

However, the concern is that this will apply for physical media: it will require installation onto your box and be associated with your X-Box Live account. You can take it to a friend's house to play, if you sign into your account, but you can't leave it there unless you let him stay on your account.

If it accepts "disc is in the slot" as its "DRM," that would be totally fine. The concern is that it won't do that. Which sucks. If you are selling physical media for a console, the license needs to move with the media.

Well, I believe the new Xbox doesn't actually require the disc be in the console to play it. So when you loan the game to a friend, how would the console know who owns the game? Perhaps each disc would have to have it's own serial number, and if you install it on more than one device with more than one account, it would ask the original account if they were letting "account two" borrow the game. If so, that game would remain installed but be disabled. That seems like the best approach to me.

It would be quite expensive to burn unique codes onto all discs. Also, what happens the first time someone hacks this system, I put in a legally acquired disc only to be told I'm borrowing the game?

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