Check out 'Elevated' - winner of the 4k PC demo category at Breakpoint 2009. It's a fly-through of a realistic looking procedurally generated terrain model with music and some fancy post processing effects all squeezed into a <4096 bytes executable. Even my moderately high-end PC can't run it (I suspect because it shoves an overwhelmingly huge triangle mesh at the GPU) but there's a video here:
oh RGBA, I was expecting someone would post elevated in a thread like this. Here is a homepage from IQ from RGBA http://iquilezles.org/www/ - lots of useful stuff here. He is working, I believe, on Infinity engine (not bioware one) which will, hopefully, yield a game like EVE/Elite one day. Here is a devlog: http://www.infinity-universe.com/Infinity/index.php?option=c...
Comments
Check out 'Elevated' - winner of the 4k PC demo category at Breakpoint 2009. It's a fly-through of a realistic looking procedurally generated terrain model with music and some fancy post processing effects all squeezed into a <4096 bytes executable. Even my moderately high-end PC can't run it (I suspect because it shoves an overwhelmingly huge triangle mesh at the GPU) but there's a video here:
http://www.youtube.com/watch?v=_YWMGuh15nE
oh RGBA, I was expecting someone would post elevated in a thread like this. Here is a homepage from IQ from RGBA http://iquilezles.org/www/ - lots of useful stuff here. He is working, I believe, on Infinity engine (not bioware one) which will, hopefully, yield a game like EVE/Elite one day. Here is a devlog: http://www.infinity-universe.com/Infinity/index.php?option=c...
IQ posts some comments about the implementation of Elevated in this thread on gamedev.net also:
http://www.gamedev.net/community/forums/topic.asp?topic_id=5...
Also also: the readme that comes with the download is missing the '.tech' section available here: http://pouet.net/nfo.php?which=52938
excellent find, thanks!