* "Drawing dead fish" refers to using a dynamic medium (the computer) to make static images and unchanging animation.
* Games represent the promise of dynamic media: things on the screen have behaviors.
* Dynamic behaviors are generally defined by code. We should break that association and design tools that allow more direct, visual manipulation of behaviors.
* Code thinking is like algebra. Tools demonstrated define behaviors more like geometric construction.
* Key takeaway: dissatisfaction with Photoshop, After Effects, and other digital art tools that don't take advantage of the media.
Comments
tl;dw:
* "Drawing dead fish" refers to using a dynamic medium (the computer) to make static images and unchanging animation.
* Games represent the promise of dynamic media: things on the screen have behaviors.
* Dynamic behaviors are generally defined by code. We should break that association and design tools that allow more direct, visual manipulation of behaviors.
* Code thinking is like algebra. Tools demonstrated define behaviors more like geometric construction.
* Key takeaway: dissatisfaction with Photoshop, After Effects, and other digital art tools that don't take advantage of the media.