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Comment on TraceGL: JavaScript code flow visualisation in WebGLparent

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Yeah I agree.

The GL part is just an implementation detail.

As a comparison would be to say - what if it was actually quicker when implemented in the DOM or Canvas ?

Would it then make sense to call it TraceDOM or TraceCanvas ?

If the killer / primary feature of the product is speed then it should really be TraceFast / TraceSpeed / TraceMegaSuperQuick (ok, not great names but you get the idea).

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