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Comment on Verlet-js - Open source dynamic body physics engineparent

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This is one of the few demos I can try on Linux without jumping through hoops since it's canvas-based, so I appreciate your choice to not go with WebGL actually. Looks good; looking forward to reading the code more closely!

If you use Chrome/Chromium, you can try setting the "Override software rendering list" option in about:flags. Worked for me.

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