Indie developers with loyal fans need to tie in the fans with special editions, just like big companies are. I can buy fable 2... or I can buy the limited edition and get a load of stuff, that as a fan, I would like to have. Same can be said with Fallout 3 and any number of games over the past 5 years. I mean Sid Meier's games release with like a 150 page manual, and I buy Sid Meier games (mostly because I like them enough) partly for the manual.
He could do any number of things. If you buy Geneforge 5's silver edition you get a signed limited edition Geneforge t-shirt. Gold edition, get a signed limited edition novelization of Geneforge 1-4's story and a signed t-shirt.
Personally, if I'd played the demo and loved it, I'd probably jump into Geneforge 5 with a special edition if I got a book telling me the story I'd have gone through in previous games.
A few loyal fans will be willing to pay more for things that can't easily be reproduced, and I'd hedge my bets that if he's earning a living off of an indie game he's got enough loyal fans that this would probably be quite profitable (especially if people want to give him money).
Comments
Indie developers with loyal fans need to tie in the fans with special editions, just like big companies are. I can buy fable 2... or I can buy the limited edition and get a load of stuff, that as a fan, I would like to have. Same can be said with Fallout 3 and any number of games over the past 5 years. I mean Sid Meier's games release with like a 150 page manual, and I buy Sid Meier games (mostly because I like them enough) partly for the manual.
He could do any number of things. If you buy Geneforge 5's silver edition you get a signed limited edition Geneforge t-shirt. Gold edition, get a signed limited edition novelization of Geneforge 1-4's story and a signed t-shirt.
Personally, if I'd played the demo and loved it, I'd probably jump into Geneforge 5 with a special edition if I got a book telling me the story I'd have gone through in previous games.
A few loyal fans will be willing to pay more for things that can't easily be reproduced, and I'd hedge my bets that if he's earning a living off of an indie game he's got enough loyal fans that this would probably be quite profitable (especially if people want to give him money).