How long does it take for an architect to master autocad
A hell of a lot less time than it takes to master architecture.
Would you expect to hire either if they didn't have mastery of those tools?
Back when I worked at a 3D animation studio they hired a a guy who had literally never used a 3D animation or modeling package before. He had however spent 20+ years doing concept and character design, sculpting, stop motion animation and model building. It took him about 8 weeks to become proficient enough at Maya to start turning out character models that outshone most of the others (admittedly at a much slower pace). He could also just look at other peoples models and instantly spot subtle changes that totally transformed the models.
Basically if you're hiring an architect or designer based or their mastery of software, you're probably doing it wrong.
A hell of a lot less time than it takes to master architecture.
Autocad takes more that a few years to master, your architecture degree is only like 5 years + an apprenticeship. Yes, you will master autocad before architecture, but you will likely not have time to master any other competing cad package that doesn't greatly resemble it (hence, lock in extreme), if you also want time to master architecture.
Basically if you're hiring an architect or designer based or their mastery of software, you're probably doing it wrong.
Think of this as a bare minimum. You don't want to hire a young visual designer who doesn't have adobe CS proficiency. Of course, they should be good designers also. But you might make an exception for someone senior (experienced) who predates Adobe and does everything the old fashioned way; their skills are still very useful.
I've never been involved in any hiring 3D artists.
Comments
How long does it take for an architect to master autocad
A hell of a lot less time than it takes to master architecture.
Would you expect to hire either if they didn't have mastery of those tools?
Back when I worked at a 3D animation studio they hired a a guy who had literally never used a 3D animation or modeling package before. He had however spent 20+ years doing concept and character design, sculpting, stop motion animation and model building. It took him about 8 weeks to become proficient enough at Maya to start turning out character models that outshone most of the others (admittedly at a much slower pace). He could also just look at other peoples models and instantly spot subtle changes that totally transformed the models.
Basically if you're hiring an architect or designer based or their mastery of software, you're probably doing it wrong.
A hell of a lot less time than it takes to master architecture.
Autocad takes more that a few years to master, your architecture degree is only like 5 years + an apprenticeship. Yes, you will master autocad before architecture, but you will likely not have time to master any other competing cad package that doesn't greatly resemble it (hence, lock in extreme), if you also want time to master architecture.
Basically if you're hiring an architect or designer based or their mastery of software, you're probably doing it wrong.
Think of this as a bare minimum. You don't want to hire a young visual designer who doesn't have adobe CS proficiency. Of course, they should be good designers also. But you might make an exception for someone senior (experienced) who predates Adobe and does everything the old fashioned way; their skills are still very useful.
I've never been involved in any hiring 3D artists.