I've got the same development capabilities with my current MOAI environment - dev on Linux or OSX, deploy to repo, get app for any of the architectures built by my build server: linux-amd64, linux-x86, linux-arm, osx app bundle, ios appbundle, android, windows, NaCL ..
For live code-reloading, I simply use MOAI Remote when needed:
But the whole point of having a native build environment for my dev machine, in the first place, is not really having to do much live-redeploy to mobile environments .. I easily spend 95% of my time developing MOAI code on Linux, running it on Linux, and then a little time spent just testing the build on all the target platforms. For the most part, it works extremely well ..
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I've got the same development capabilities with my current MOAI environment - dev on Linux or OSX, deploy to repo, get app for any of the architectures built by my build server: linux-amd64, linux-x86, linux-arm, osx app bundle, ios appbundle, android, windows, NaCL ..
For live code-reloading, I simply use MOAI Remote when needed:
https://github.com/seclorum/metalab_sessions/tree/master/MOA...
But the whole point of having a native build environment for my dev machine, in the first place, is not really having to do much live-redeploy to mobile environments .. I easily spend 95% of my time developing MOAI code on Linux, running it on Linux, and then a little time spent just testing the build on all the target platforms. For the most part, it works extremely well ..
In LOOM arrays start properly at 0 and @primitur your MOAI is showing... https://www.google.com/search?q=primitur+moai
Never had a problem with 1-based arrays in Lua, and diverted: thanks thanks, in fact I am a huge MOAI fanboix, so .. yeah ..