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Comment on YOU_ARE_DEAD, a 1D Roguelike

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Take this as the perfect example of how not to document a project.

That's the point. The idea is you have to figure out how to play the game.

  zarel@Serine:~$ ./YOU_ARE_DEAD -h
  KEYS: WASD. YOU ARE DEAD.
The rest is actually pretty easy to figure out.
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