I've been using Scirra's Construct 2 (http://www.scirra.com/construct2) and like it so far. I do programming for my day job but I like how this abstracts things that I need to do to make a game like tying art assets to game rules so I can focus on the game design and less time on learning lots of subsystems.
Comments
I've been using Scirra's Construct 2 (http://www.scirra.com/construct2) and like it so far. I do programming for my day job but I like how this abstracts things that I need to do to make a game like tying art assets to game rules so I can focus on the game design and less time on learning lots of subsystems.
Curious to hear about other game engines as well.