similar, but with better syncing between frames to eliminate the stroboscopic effect that causes the mask to flutter too long randomly. Something has to smooth the mask switching based on delta time so that slowing of the processing doesn't cause overlaps.
But conceptually, yeah, thats what I was talking about. Interesting read, thank you
Comments
similar, but with better syncing between frames to eliminate the stroboscopic effect that causes the mask to flutter too long randomly. Something has to smooth the mask switching based on delta time so that slowing of the processing doesn't cause overlaps.
But conceptually, yeah, thats what I was talking about. Interesting read, thank you