Doesn’t GIMP have a hardware abstraction layer making this kind of port trivial? If not I recommend that the team looks at how games are made portable. Think about different versions of GTK as different hardware platforms and design the software accordingly.
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Doesn’t GIMP have a hardware abstraction layer making this kind of port trivial? If not I recommend that the team looks at how games are made portable. Think about different versions of GTK as different hardware platforms and design the software accordingly.