On top of that, if you wanted to godot-rust is a extremely well supported - we've used it extensively and have nothing but praise. There are several other language bindings with varying levels of support too, no need to stick with C++ if that's really their line in the sand.
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On top of that, if you wanted to godot-rust is a extremely well supported - we've used it extensively and have nothing but praise. There are several other language bindings with varying levels of support too, no need to stick with C++ if that's really their line in the sand.