Skip to content

Comment on Show HN: Godot and Rust based multiplexer (terminal panes and more)parent

Comments

yeah, personally i think branching out and using something like a game engine for something like this is a fairly inspired choice. inspired meaning that it literally inspired me to immediately think “oh yeah, there really is a wider universe of UI stuff that can push good fps and not be electron”. so just for that alone i appreciate this project’s existence. :)

i will definitely be curious to see how you find that decision to be working out for you as the project evolves— will definitely be keeping my eye on it! actual refreshing, interesting take!

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.