Skip to content

Comment on Ask HN: Where are the innovations happening today?

Comments

Maybe not a product per se, but I feel like video game mods, homebrew, recompilation projects, etc are seeing a ton of innovation nowadays. People are creating games and software that was thought impossible for years, like 3D platformers on the Game Boy Advance or First Person Shooters on the Neo Geo. Modders have made the SNES run games with a level of animation quality on par with something like Metal Slug, and turned games like Super Mario 64 in generic game engines. Breath of the Wild on 3DS, Minecraft on Nintendo 64, Super Mario Galaxy on DS, that browser based Super Smash Bros game where you can just create any character you feel like based on a picture and import them in minutes... the communities for these systems and games have gone absolutely wild in the last decade or so, and every glimpse on social media leaves me thinking "how in God's name is this even possible?"

It's not without drama; the effects of vibe-coding and generative AI usage in general have severely split the community in many places, with poorly coded, poorly tested projects popping up all over the place now.

But as far as sheer innovation (especially on a technical level) is concerned, older games and computer systems are going through a renaissance period.

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.