Comment on Show HN: Godot and Rust based multiplexer (terminal panes and more)parentComments−ronsor8hJust try to remember accessibility concerns.−TkTech5hSurprisingly - if you're using the standard controls - Godot's UI components are fully integrated with AccessKit.For everything else, https://gameaccessibilityguidelines.com/full-list/ is a great checklist.−ronsor5hOh, apparently that came in Godot 4.5. Good to know.
Comments
Just try to remember accessibility concerns.
Surprisingly - if you're using the standard controls - Godot's UI components are fully integrated with AccessKit.
For everything else, https://gameaccessibilityguidelines.com/full-list/ is a great checklist.
Oh, apparently that came in Godot 4.5. Good to know.