In the case of MGS4 and MGS5, because they're weirdly horny... Like, MGS5 was a good game, but you can't tell me that Kojima doesn't spend a lot of time thinking about bikini clad snipers.
I haven't played 4 (couldn't get past the cutscenes), but ah... Quiet is definitely front and centre in 5 at a certain point in the storyline, very embarrassingly so.
I was top 1000 for a while in the base-invasion mode of MGSV in the EU. That mode was basically a low-budget little tacked-on multiplayer that kept the core-gameplay and I spent hundreds of hours on it.
MGSV Metal Gear Online (the _other_ tacked-on multiplayer) was also great, but very unreliable netcode made it frustrating.
I wish someone would just take that game engine and make another good game on it. I _almost_ bought metal gear survive on the engine alone, that is how good it is.
I think the other trademark is Kojima, when he's not being weirdly horny, is just "supernatural and weird". Like the other stuff with the floating boy/psycho mantis, man on fire, parasite unit. When you've got the weirdly horny and supernatural mashed together, it's either a Kojima game or some variant of Biohazard (Resident Evil).
My overriding thought would be, ridiculously convoluted story, which maybe-sorta kinda works by some insane internal logic. More like the author thought X would be cool, with no thought of downstream ramifications to a coherent plot.
If it fits in 6 minutes it's not so convoluted, there's a guy who made a (10 hour?) video trying to explain all the lore and story of Destiny 1 and Destiny 2 (and all their various DLC/paid seasons). And the guy who made this apparently lost interest towards the end of Destiny 2 as a live service game so there's easily another 2-3 hours of content covering the final beats of the story.
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In the case of MGS4 and MGS5, because they're weirdly horny... Like, MGS5 was a good game, but you can't tell me that Kojima doesn't spend a lot of time thinking about bikini clad snipers.
it's funny, as someone who's never played the games and only seen them mentioned by friends or online, the bikini clad snipers have not come up once
I haven't played 4 (couldn't get past the cutscenes), but ah... Quiet is definitely front and centre in 5 at a certain point in the storyline, very embarrassingly so.
People don’t talk about quite much, when they talk about MGSV they talk about how insanely good of a stealth action game it is.
I was top 1000 for a while in the base-invasion mode of MGSV in the EU. That mode was basically a low-budget little tacked-on multiplayer that kept the core-gameplay and I spent hundreds of hours on it.
MGSV Metal Gear Online (the _other_ tacked-on multiplayer) was also great, but very unreliable netcode made it frustrating.
I wish someone would just take that game engine and make another good game on it. I _almost_ bought metal gear survive on the engine alone, that is how good it is.
Which is probably fine because the target demographic for those games probably loves bikini clad snipers
I think the other trademark is Kojima, when he's not being weirdly horny, is just "supernatural and weird". Like the other stuff with the floating boy/psycho mantis, man on fire, parasite unit. When you've got the weirdly horny and supernatural mashed together, it's either a Kojima game or some variant of Biohazard (Resident Evil).
My overriding thought would be, ridiculously convoluted story, which maybe-sorta kinda works by some insane internal logic. More like the author thought X would be cool, with no thought of downstream ramifications to a coherent plot.
If you have never seen this summary of the Metal Gear series, buckle up: https://m.youtube.com/watch?v=aaLiLRVeaZA
If it fits in 6 minutes it's not so convoluted, there's a guy who made a (10 hour?) video trying to explain all the lore and story of Destiny 1 and Destiny 2 (and all their various DLC/paid seasons). And the guy who made this apparently lost interest towards the end of Destiny 2 as a live service game so there's easily another 2-3 hours of content covering the final beats of the story.
https://www.youtube.com/watch?v=zzBmOeYmN_M
But I agree the overall story/timeline of all MGS games taken as a whole is really wild. It's definitely quite something.