Useless depends on context here; I believe the idea is that each player gets a feeling of agency (they go in the order dictated by "their" luck, not leaving the decision to someone elses roll).
The most pragmatic would probably be to shuffle N cards from ace(one) through N - and let everyone draw).
Comments
Useless depends on context here; I believe the idea is that each player gets a feeling of agency (they go in the order dictated by "their" luck, not leaving the decision to someone elses roll).
The most pragmatic would probably be to shuffle N cards from ace(one) through N - and let everyone draw).
But that doesn't involve dice.