children’s digital experiences are often shaped by persuasive and attention-capturing design strategies that make disengagement difficult, even when children express a desire to stop or take a break
I mean, it's not like adult digital experiences are much better
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https://dl.acm.org/doi/pdf/10.1145/3773077.3806142?download=...
Oh god.
One of the toys was named Grok. https://heycurio.com/product/grok
I mean, it's not like adult digital experiences are much better