I build an AR CAD app for iOS (http://graphite3d.com), and the gap I keep hitting is that world models are great at reconstructing space but bad at editable geometry — users want parametric surfaces they can dimension, not meshes. Curious whether Atlas exposes structured scene primitives.
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I build an AR CAD app for iOS (http://graphite3d.com), and the gap I keep hitting is that world models are great at reconstructing space but bad at editable geometry — users want parametric surfaces they can dimension, not meshes. Curious whether Atlas exposes structured scene primitives.