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Comment on Async Rust vs RTOS showdown (2022)parent

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I am aware. That "dozen or so" is a problem: when everything is an interrupt, there are no interrupts: it's just scheduling, and things that must be scheduled frequently can't suffer "a dozen or so" overhead. For the SRP model to really hum, you need the silicon that solves this.

I've found that it doesn't matter except for something that you want at the absolute highest priority anyway, which then by definition doesn't need to jump through the same hoops because nothing can preempt it anyway.

It's more about frequency than priority. When something has to be serviced tens of thousands of times a second, "a dozen or so" becomes a problem. If you have the silicon that solves this, you can retain the model. If you don't then you have to resort to workarounds.

Fortunately we typically have more efficient means to deal with such hardware, but not always, and it would be a shame to break the intended model when this is the case.

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