I often find that what is considered easy in programming is actually hard, and what is considered hard is actually easy, because the "easy" things are designed to have several layers of Rube Goldberg machines between me and what is actually going on.
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I often find that what is considered easy in programming is actually hard, and what is considered hard is actually easy, because the "easy" things are designed to have several layers of Rube Goldberg machines between me and what is actually going on.