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Comment on A 12TB Steam “teraleak” spills more than a decade of lost PC gaming historyparent

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The readme from it:

welcome to terarelease - a as-complete-as-possible steam2 content server dump

extractor howto: for the majority of depots you need to download blobs & dats for wanted version *as well as all past versions* as the files are stored as deltas inside the dat files, HOWEVER IF you encounter a depot that has duplicate blobs & dats, that means at some point in time valve did a full reset in which case you need to provide the CRC of the wanted blob (3rd file name component) to the extractor using --blobcrc, source code for the extractor is also left in this folder if you want to have a peek at it

examples: extract /mnt/big/blobs /mnt/big/dats 852 0 | for depots w/o reset extract /mnt/big/blobs /mnt/big/dats 841 0 --blobcrc 83ced978 | for depots that did reset

win64 build is provided, for linux you have to build it yourself as any kind of binary compatibility is inexistent except for wine (you are using linux, you should know how to build it yourself right? ...right?)

sharing: you are very much encouraged to share and mirror/seed this release as possible SHARING IS CARING

warm n good wishes to all hoarders who had stuff from this collection <3

donos (bandwidth [ shit aint cheap :( ]/seedboxes/estrogen :D): bc1qttqxa2vrfnrs3u3tmuj7dne5j7lptxmc2cy9ah

Surely binary compatibility exists for something puny that just shuffles files?

Yeah, a fully statically linked binary that runs on every kernel would work very well for the simple terminal program use case. It's only things like GUI and GPU acceleration where you need to care at all about existing libraries on the system and even there options for binary compatibility exist.

Even for gui you can use gtk2, it's stable. Will it work?

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