Definitely Rocket League, the new Doom games (upgrades and glory kills are out of place though), Brutal Doom, racing sims like Dirt Rally and Assetto Corsa - difficult as heck but lowering expectations kinda works, the Half-Lifes, Hollow Knight has strong mechanics (I like the atmosphere but not the messy backstory), Command & Conquer 1 (far and away my all-time favorite for style, great units too, AI is trash), XCOM though the pod mechanics are a major blunder, the suspense and problem solving in Splinter Cell is nice (kinda clunky controls but movement is supposed to be difficult), Broforce has silly and satisfying mechanics, X-Wing and TIE Fighter (again)...
I recently got the remake of Resident Evil 1 and oh boy, the clunkiness of just about everything is off the charts just like I remember from a friend's PS1. I did want to like it, but somehow, Japanese games with a serious tone never seem to do it for me.
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Definitely Rocket League, the new Doom games (upgrades and glory kills are out of place though), Brutal Doom, racing sims like Dirt Rally and Assetto Corsa - difficult as heck but lowering expectations kinda works, the Half-Lifes, Hollow Knight has strong mechanics (I like the atmosphere but not the messy backstory), Command & Conquer 1 (far and away my all-time favorite for style, great units too, AI is trash), XCOM though the pod mechanics are a major blunder, the suspense and problem solving in Splinter Cell is nice (kinda clunky controls but movement is supposed to be difficult), Broforce has silly and satisfying mechanics, X-Wing and TIE Fighter (again)...
I recently got the remake of Resident Evil 1 and oh boy, the clunkiness of just about everything is off the charts just like I remember from a friend's PS1. I did want to like it, but somehow, Japanese games with a serious tone never seem to do it for me.
Oh yeah Half Life for sure! It's been so long since I played them.
I never tried Command and Conquer, I should give it a spin. Thanks for the list!