Skip to content

Comment on Hilariously fast volume computation with the divergence theorem (2018)

Comments

For a ballpark number, if volume needs to be calculated every frame in a high-performance 60 frames per second application, without the aid of a GPU, only using the CPU capabilities of a $35 Raspberry Pi, around 30 million triangles could be measured every frame.

If knowing the volume of a mesh is important, we could pre-calculate it (even using this exact technique) and store it as an attribute on the object. Lots of things in game dev that are modeled as an integral over three+ dimensions tend to work better as a baked setup rather than real time. We kickstarted an entire AI industry trying to chase real time lighting.

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.