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The result would be worse code, probably. Also probably still good enough.

And that's because the definition of "good enough" is drifting towards "crappy", has been for decades, now accelerated by the AI.

Was thinking the other day how the bars of quality for software pre-Internet was so much higher just because any small software shop only ever had one shot: ship your software on floppy disks, with practically no chance to patch and fix bugs later. People either like your 1.0 or they don't and that's your whole business story.

Then came the Internet, bug fix updates became so much easier, and with it came crappification and bugs-as-a-norm attitude.

And now this.

Not whining, just stating the facts.

And that's because the definition of "good enough" is drifting towards "crappy", has been for decades, now accelerated by the AI.

Interestingly I have found the opposite in the software I write. LLMs make it so easy to get the basics in place that I spend the time on the details and polish.

Are you measuring the number of bugs per line of code in production, compared to pre-AI? That's the metric.

Nothing so scientific. Im just having a lot of fun using the software I write with LLMs because I can easily add polish and build things I didnt have time for before.

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