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Comment on GPU Offload in Rust: Portable, Safe, and Fastparent

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Hahaha, I have heard that argument. I generally love different programming languages. If you have written code a lot in C/C++ and have battle scars with security and null pointer handling, then Rust is definitely a breath of fresh air. It makes you feel why did I have to be even in that fight? It’s like driving stick your whole life in heavy traffic, and someone just handed you an automatic :) you didn’t realize how much mental overhead that was until it was gone.

Respect for addressing something that fundamental at the design level. If something deserves praise, it’s okay to praise it. Give it a try before writing it off as religion.

If you have written code a lot in C/C++ and have battle scars with security and null pointer handling, then Rust is definitely a breath of fresh air.

Whats new is old. Ada was that breath of fresh air for me. Safety through a type system with built in concurrency since 1983. Spark gives you provable safe code.

It’s like driving stick your whole life in heavy traffic, and someone just handed you an automatic :)

Eh, depends on the vehicle (weight, gearing, tires). My 2006 Civic was a dog in traffic but my 2002 Pathfinder was a breeze.

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