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Comment on Picophysics: Single file physics for games on platforms like N64, PSX, DCparent

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Everything being static inline makes it hostile to these older systems which have limited RAM.

Compilers can un-inline as well. In fact, since every function is defined in the header file, the static inline annotation means very little, it's more of a hint; the functions that were not marked static inline can be inlined just as well by the compiler.

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