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Comment on Improving Heuristics for A* Pathfindingparent

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Errrrr... how is the first paper related to A* and path finding?

It's about "planning" (ie. searching an action space) which does not generally have a heuristic, so it needs to do "exploration" (which is exactly the opposite of what you want for optimal path finding) to counteract getting stuck in local optima due to greedy search...

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