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Comment on Mona Lisa in 50 polygons, using a genetic algorithm (2008)

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From the looks of it the average polygon in the system has about 6 vertices, so at 4 bytes a vertex and 4 bytes for RGBA color that's a total of 28 bytes per poly or 1400 bytes total.

And that's overestimating vertex positioning (at that size, 1 or maybe 2 bytes would suffice). Encoding an image like that would be very slow though.

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