Comment on Libsm64: Mario 64 as a library for use in external game enginesComments−anthk1moI'd love the Perfect Dark recompilation working under GL 2.1:https://github.com/perfect-dark-pc-port/perfect_dark−pipes1moThat port is amazing, probably one of my most played games on my steam deck. What is GL 2.1?−anthk1moOpenGL 2.1, basically between DirectX 8 and 9 level. If the Super Mario 64 PC port can run even under VooDoo 3D graphics card, I'd love a Max Payne level era device (and maybe able to run HL2) being able to play that.−pipes1moAh, right, retro pc hardware running perfect dark natively. thanks for explaining;)
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I'd love the Perfect Dark recompilation working under GL 2.1:
https://github.com/perfect-dark-pc-port/perfect_dark
That port is amazing, probably one of my most played games on my steam deck. What is GL 2.1?
OpenGL 2.1, basically between DirectX 8 and 9 level. If the Super Mario 64 PC port can run even under VooDoo 3D graphics card, I'd love a Max Payne level era device (and maybe able to run HL2) being able to play that.
Ah, right, retro pc hardware running perfect dark natively. thanks for explaining;)