Skip to content

Comment on Libsm64: Mario 64 as a library for use in external game engines

Comments

I'd love the Perfect Dark recompilation working under GL 2.1:

https://github.com/perfect-dark-pc-port/perfect_dark

That port is amazing, probably one of my most played games on my steam deck. What is GL 2.1?

OpenGL 2.1, basically between DirectX 8 and 9 level. If the Super Mario 64 PC port can run even under VooDoo 3D graphics card, I'd love a Max Payne level era device (and maybe able to run HL2) being able to play that.

Ah, right, retro pc hardware running perfect dark natively. thanks for explaining;)

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.