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Comment on Spatial languages: Writing code in 2D

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Cube is a three-dimensional, visual, statically typed, higher-order logic programming language, designed to be used in a virtual-reality-based programming environment. In this paper, we give an informal overview of the language and describe a prototype implementation.

https://marc.najork.org/papers/jvlc1996.pdf

I didn't know this paper existed and I'm excited to devour this.

I've got my 3D glyph rendering system at glyph3d.dev, and use cases like this help accelerate layout and relationship development immensely. I greatly appreciate your sharing this!

Would you happen to have a trove of similar research or papers I could sponge off of you? Or maybe even a few minutes of your time in some chats / emails to discuss how these tools can be brought to a modern runtime?

Interesting, I'm relying on Troika (and a-troika-text for AFrame for WebXR) for https://git.benetou.fr/utopiah/text-code-xr-engine

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