Think of this as a very old game, with a board simple enough you can trace it on the ground and play with a few stones, with rules simple enough you can explain/understand in 30 seconds. Like tic-tac-toe, mancala, nim, chopsticks... simplicity and portability wins over perfect rules or balance.
Comments
Neat, but this game seems too simple. I think AI has missed a core gameplay mechanic.
There needs to be something to stop a deadlock. Like an element of luck for the hares?
Think of this as a very old game, with a board simple enough you can trace it on the ground and play with a few stones, with rules simple enough you can explain/understand in 30 seconds. Like tic-tac-toe, mancala, nim, chopsticks... simplicity and portability wins over perfect rules or balance.