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Then I can move on and find something else.

This is a highly suboptimal solution to a problem that doesn't have to exist. If the application as it exists meets my needs, but an update makes it worse, I should be able to keep using the good one.

If I just buy the application rather than license it, it won't change unless I choose for it to by buying the next version. That is ideal.

There are a number of reasons why I avoid software subscriptions, but this is one of the biggest ones.

I agree that this would be a more ideal world to live in (at least as a consumer, dunno about as the kind of smaller-time developer the article is talking about), but I don't see it as something I can practically choose in 2026 given my mix of computing devices, my priorities, and the computing ecosystem writ large.

I have a couple of apps that I bought in the early days of the App Store that I can no longer use because I didn't think it worthwhile to keep an old iPod Touch running iOS 6 or whatever. I think my Adobe CS license stopped being viable...can't remember actually, if it was the switch to 64-bit or the switch off of Intel that killed it for good.

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